Enjoyed it a lot :) will replay for more glory points ;)
Welcome to Glorianta!
A land where everybody seeks glory!
Glory Hunters is an action-adventure RPG for the Nintendo Game Boy where you seek glory points by obtaining achievements.
Glory points are the main currency and they are mainly used to open your path in this world. You can upgrade your health, buy items and hire people to help you on this quest.
Gather materials and aid the townsfolk around Glorianta to earn even more glory points, and be careful how you spend them because the next achievement may become harder to get.
Attempt to save the land by awakening one of four gods (upcoming chapters in full game), meet many characters across the land, and cleanse the shameful monsters that lurk within the dungeons.
Only Chapter 1 is available, but we intend to bring you the whole story!
Become a glory hunter and remember that pain is temporary but glory is eternal!
Open World. Choose your own path.
Over 200 achievements, you are free to search and hunt the ones you like to progress in the story.
SRAM to save and continue your adventure.
This game was made for the Game Boy Competition 2021 with GB Studio and is intended to be played on a Game Boy DMG or Game Boy Pocket using a flashcart. You can also play it using any Game Boy emulator.
Add the .gb file to a flashcart or open the file using a Game Boy emulator either from your computer, emulation device or smartphone. A save file will be created automatically.
If using a Game Boy Color change the palette (grayscale) by pressing left + B at the same time when the Game Boy Color logo loads up. This will improve your experience greatly (some of the assets won't translate very good to other color modes).
Story, code, art and design: César Arminio
Music: Rodrigo Núñez
Special thanks and shoutout to Robert Doman for his amazing tutorials. Without them I wouldn't be able to complete the project! Check his youtube channel here:
|Updated||12 days ago|
|Published||28 days ago|
|Author||2think design studio|
|Genre||Adventure, Role Playing|
|Made with||Aseprite, Tiled, MilkyTracker, GB Studio|
|Tags||2D, 8-Bit, Action-Adventure, Game Boy, Game Boy ROM, Homebrew, Pixel Art, Retro, Top Down Adventure|
|Average session||About a half-hour|
Click download now to get access to the following files:
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Enjoyed it a lot :) will replay for more glory points ;)
Ha ha ha! Happy you enjoyed it! You can get over 200 glory points (some really hard). Let's see who's the one to open the skull cave first!
Wonderful pixelart! I like how you do the start menu.
I love the pixel art.
Good game & good art.
This game is really interesting. I really enjoy the Zelda style combat and the non linear story. There are like many ways to progress through the story and that is fun by itself! However, i wonder what does the shift button does. Somehow it is like another button for attack? I'm not sure if it is a bug or it's mean to be this way. Love this game overall and man getting achievements is so satisfying :D Glory/10
Wow! Thank you so much for playing! Shift (select in a gameboy) is used to check your health, glory points and keys. Really glad you enjoyed it and thank you for the video! Stay tuned for more in the future!
¿Is it the final version?
For the GB compo this might be it, but I'm working in enemy AI polish, sfx and the boss (which as of right now sadly doesn't attack ) as well as other minor bug fixes for chapter 1. Also working in upcoming zones and next chapters so you can experience the full map with new characters, more mini games and more achievements!
This is one of the most professional homebrew games I have played on the GB so far. It's incredible the amount of detail you have put into the flow of the dialog and the telling of the story in general!
The gameplay works great, and the way the world opens up as you progress is pretty much perfect! The music and sound effects are also very impressive!
I can't wait to have some time on my hands, sit down and really delve into this amazing world you have created here!
SCORE: 10 / 10
Thank you very much for such kind words! Nothing makes me happier than knowing someone enjoy and appreciate the game. I hope you get some fun out of it. The tools provided nowadays makes the process a lot easier (GB studio, Aseprite and Tiled in my case). So much more I want to add and many things waiting to be balanced (some achievements are really hard to get). Thank you, thank you very much!
Really awesome game, I got hooked instantly. I am definitely gonna play this on my Game Boy.
Thank you so much for the shoutout, I love to see people do awesome stuff!
Thank you so much! Hope you have some fun with it! Never miss one of your videos, you've been of great help implement and understand so much about GB studio!
I feel bad for not paying to play it, it's so polished and professional! I'm so glad you like my videos, it seems like you already have an extremely strong knowledge of game development, so you probably could have worked it out on your own!
Is it okay if I make a video on this in the future? With a built in tutorial and strong narrative hooks it would be easy to use it as an example of great design.
For sure! Let me know if you need additional information! Would love to help share the love of making games. I'm a lone indie dev who teamed up with my neighbor (Rodrigo Núñez, he is a musician). I was the lead game designer, character designer, art director and writer in Patobox (link in other projects), but this is my first time taking action in programming a game (which GB studio made it very easy). I intend to finish Glory Hunters in the near future with more chapters, bigger map, better characters and lots of minigames so think of this as a free taste of it. I want to run out of variables when it is done ha ha ha.